How to load an image in P5 js
Posted on November 27, 2021
Here the code to load and show an image in P5.js.
To the default starter sketch, let's add the code to preload the file:
var img
function preload(){
img = loadImage('myImage.jpg')
}
An image URL can be remote or local to the sketch.
Then, let's draw the loaded image in the draw
function:
function draw() {
background(220)
image(img, 20, 20)
}
We need to add the x
and y
parameters, optionally the width
and height
as well:
function draw() {
background(220);
image(img, 20, 20, 100, 100)
}
Here the example.